Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more. EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++, mainly known for its innovative entity-component-system (ECS) model.
Cost / License
- Free
- Proprietary
Platforms
- Self-Hosted

EnTT is the most popular Self-Hosted alternative to Entitas.
EnTT is the most popular free alternative to Entitas.
- EnTT is Free and Proprietary











