BepuPhysics icon
BepuPhysics icon

BepuPhysics

BepuPhysics is a pure C# 3D real-time physics simulation library. The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.1 and require DX11.

BepuPhysics screenshot 1

Cost / License

  • Free
  • Open Source

Platforms

  • Windows
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 Tags

  • 3d-physics-engine
  • Library
  • development-library
  • development
  • physics-engine

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BepuPhysics information

  • Developed by

    Bepu Entertainment
  • Licensing

    Open Source (Apache-2.0) and Free product.
  • Written in

  • Alternatives

    4 alternatives listed
  • Supported Languages

    • English

AlternativeTo Categories

DevelopmentEducation & Reference

GitHub repository

  •  2,695 Stars
  •  304 Forks
  •  63 Open Issues
  •   Updated  
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BepuPhysics was added to AlternativeTo by David on and this page was last updated .
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What is BepuPhysics?

BepuPhysics is a pure C# 3D real-time physics simulation library. The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.1 and require DX11.

FEATURES

  • Spheres, capsules, boxes, triangles, cylinders, and convex hulls
  • Compounds of the above
  • Meshes
  • A whole bunch of constraint types
  • Newts
  • Linear and angular continuous collision detection
  • Extremely low cost sleep states for resting bodies
  • Efficient scene-wide ray and sweep queries
  • Character controller example
  • At least somewhat extensible collision pipeline, with example custom voxel collidable
  • Highly nonidiomatic APIs
  • Super speediness

BepuPhysics Videos

Official Links