Cost / License
- Paid
- Proprietary
Platforms
- Mac
- Windows
- Sketchup



Artlantis Studio is described as 'The ideal tool for anyone who wants very high resolution rendering not only for images, but for QuickTime VR Panoramas, Objects and animations as well' and is an app in the photos & graphics category. There are more than 25 alternatives to Artlantis Studio for a variety of platforms, including Windows, Mac, Linux, Autodesk 3ds Max and Sketchup apps. The best Artlantis Studio alternative is MoonRay, which is both free and Open Source. Other great apps like Artlantis Studio are Adobe Dimension, LuxCoreRender, Lumion and V-Ray.



Physically accurate 3D rendering engine using unbiased technology for photorealistic imagery, precise light simulation, global illumination, advanced material editing, animation support, plugin compatibility, and a simple setup for architecture, interior, and product design.

Indigo RT is a new rendering solution which delivers unmatched value in the high end rendering market.



Thea Render is a state-of-the-art biased/unbiased renderer with a rich set of innovative features, a powerful material system and its own advanced studio, all-in-one. Plugins are available for 3dsMax, Blender, Cinema4D, Rhino, SketchUp and SoftImage.
3Delight is a fast, high quality, RenderMan®-compliant renderer designed to produce photo-realistic images in demanding production environments. The renderer was introduced to the public in the year 2000 after being used for more than a year as the sole renderer in a sister...



Maverick Studio is a GPU-accelerated render engine for engineers, designers and artists. Capable of outstanding quality and performance, it packs an impressive list of features at an aggressive price point. Anyone can try it for free, for 30 days.





lucille is a fast photo-realistic global illumination renderer.
lucille acts as a plug-in for Autodesk 3ds max. There are plan to develop plug-ins for other modeling software in the future.
lucille Specifications:


FurryBall is the first unique real-time GPU renderer in production quality implemented directly into Maya. No more time-consuming exports, waiting and tuning in new applications!!




RenderZone allows you to create photorealistic renderings based on the LightWorks® rendering engine. It offers three levels of rendering: simple, z-buffer, and raytrace. A user can start developing the image of a 3D model at the simple level and gradually turn on features...


Realtime rendering, giving you instant feedback on every step of your work. Interactive texturing, lighting, shadows and radiosity. Even Nodes! The key tool to efficient LightWave workflow.

