Jun 17, 2024 at 2:29 PM
Spline's Apple runtime now has native support for macOS targets without catalyst
Spline Apple runtime has received an update that enables native support for macOS targets without the need for Catalyst. This expansion allows for the integration of any Spline scene into iOS, iPadOS, macOS, and VisionOS apps, enhancing capabilities for 3D interactions, physics, post-processing effects, game experiences, and more. Previously, the runtime's support was limited to macOS targets using Catalyst, restricting its usage
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