Steam now makes it crystal clear that you're purchasing a license, not the actual game

Steam now makes it crystal clear that you're purchasing a license, not the actual game

has updated its platform to clarify that purchasing a game grants users a license to use the game, rather than ownership of the game itself. This change is in response to a new California law, AB 2426, which requires digital storefronts to clearly state when a purchase only provides a license to access digital media.

The law, which applies to video games, music, movies, TV shows, and ebooks, will be effective in 2025. California Assemblymember Jacqui Irwin emphasized the law's importance in protecting consumers from deceptive practices as physical media sales decline, and to prevent digital media sellers from misleading consumers into believing they own their digital purchases. The legislation does not apply to games offered through subscription services, games "sold" or given away for free, or games that can be downloaded and played permanently offline

GOG.com has also hinted that they are working on implementing a similar disclaimer, but so far, Steam appears to be the only major digital storefront that has actually put this into effect, with other gaming platforms like the Xbox Store, PlayStation Store, Nintendo Switch or Epic Games Store yet to introduce similar updates.

by Mauricio B. Holguin

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Steam is a digital distribution platform developed by Valve Corporation, offering game store functionalities alongside digital rights management, multiplayer, and communications features. Rated 4.5, it serves as a comprehensive game launcher with support for achievements and cloud sync. Notable alternatives include GOG.com, itch.io, and Humble Bundle.

Comments

Mr. Anon
2

Kudos for Steam for being up front and honest. This will help the masses gradually understand the state we are in.

1 reply
Darlene Sonalder

I think that's a new Californian law or something that forced them to

Darlene Sonalder
3

FUCK DRMs now that they have to be honest let's educate people about DRM free culture ! Use GoG, zoom-plateform, bandcamp and beatport. But don't forget to crack those fucking DRMs by ripping your collection of physical copie that will die because it is how it is.

2 replies
ymstnt

If only GoG didn't announce that they have no plans for bringing GoG Galaxy for Linux... Yeah, alternatives exists, but still sucks how hostile GoG was towards Linux.

Otherwise, I agree.

Tubby 9417

GOG Galaxy isn't that useful, considering you can buy the games using the gog Website, and Lutris or other exists as a good frontend.

Frederick Sarran
3

This is a reason and wake up call to most that buying physical media is a guarantee to owning. Same goes for movies and music.

3 replies
Azazel

Physical media takes physical space and creates pollution. And I assume games bought on physical media still have to be activated via some online service. The optimal solution here is DOWNLOADABLE media, and cracked/pirated games when no better option is available.

Frederick Sarran

Physical media has more value in long term and can be cracked if depends on online activation, etc - But I agree it takes space, but I value it more.

Darlene Sonalder

Phyisical media does not last forever a blu-ray disc will have severe data lost 20 years after being printed, same for CD and many other medium of physical copies. RIP your physical collection before loosing it !

Gu