Rocket League will no longer be updated on macOS or Linux starting in March
Eight months after being acquired by Fortnite developer Epic Games, Rocket League developer Psyonix has announced that it will no longer maintain its mega hit Rocket League for macOS or Linux kernel based operating systems. The final patch for the game on these operating systems will be in "early March."
In a post on Psyonix's support site for Rocket League, the developer claims that the adoption of new technologies for Rocket League's continued development has made it more difficult to support macOS or Linux operating systems (with the SteamOS Linux distribution being explicitly mentioned). The game will still be downloadable for these operating systems, but its functionality will be greatly reduced.
After the early March patch, the following features will no longer be supported:
• Online Matchmaking
• Private Matches
• Rocket Pass
• Item Shop / Esports Shop
• In-Game Events
• Friends List
• News Panel
• New Custom Training Packs
• New Steam Workshop Maps
• League Rankings
However, the game's offline features will still function, including the following:
• Local Matches
• Split-Screen Play
• Garage/Inventory (Your existing items will not be removed from your inventory)
• Career Stats
• Steam Workshop Maps (Must be downloaded before final patch)
• Custom Training Packs (Must be downloaded before final patch)
The article goes on to mention that anyone who purchased the game on Steam can run the release for Windows 7 and newer that will continue to be supported. In order for people to keep playing online on macOS and Linux, Psyonix recommends (but doesn't officially support) using Boot Camp for Mac computers in order to run Windows, and using either Proton or Wine for Linux operating systems.