Favourite game engines and frameworks

This is the list of game engines and frameworks that I use or have been using in the past and did like it. Consider them my favourite among many others I tried. They are in order, the one on the top is the most recent and the one on the bottom is the oldest I've been using.


  • MonoGame

    Free Mac OS X Windows Linux Web GitHub Website

    Simply the best C# framework that I know with lots of features that make it perfect choice for cross-platform game development. It is very popular, actively developed and been used to power hundreds of games on PC, Console and Mobile.

     

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  • AGKSharp

    Free Windows Website

    Thanks to the very simple AGK commands, it is the most simple way to get in to C# and .NET game development. Perfect choice for developing applications and games for Windows desktop.

     

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  • AppGameKit

    Freemium Mac Windows Linux Android iPhone ... iPad Raspbian Raspberry Pi HTML Website

    One of the best (in my opinion) and most simple cross-platform development tool out there. It provide us with a very easy and simple programming language and commands to make 2D and 3D games for any platforms. Great choice for anyone new to programming or would like to target multiple platforms with a single code base and would like to get results fast.

     

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  • Phaser

    Free Mac OS X Windows Linux Website

    The best Javascript framework that I know with lots of features that make it the perfect choice for HTML5 desktop and mobile game development.

     

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  • RPG Maker

    Commercial Mac Windows Linux Website

    The most complete isometric RPG game engine out there. Good choice if you have a good story to share with others. Including lots of assets and features out of the box and do not require coding. Can be extended with plugins made by the community. Plugins can be made using Javascript in the MV version and Ruby in the previous versions You can make any kind of game in this if you take the time to master it.

     

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  • GDevelop

    Free Mac Windows Linux Android BSD ... iPad Website

    The most simple way to get in to 2D game development. Require no coding, fast, reliable, stable the best choice for people new to game development or don't know how to code.

     

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  • Leadwerks

    Commercial Windows Linux Website

    One of the most simple to use 3D game engine with a level editor and terrain editor, physics and networking. Using Lua for scripting with Flowgraph visual editor and offer some nice shaders to use out of the box to make our game look great from the start.

     

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  • FPS Creator Classic

    Free Windows Website

    Before GameGuru, it was the most simple way to make FPS games and still. Including lots of assets and no coding required. It is using it own scripting language called FPI that we can use to take control of the gameplay and enemy AI. After the release of GameGuru, it is become free and open-source.

     

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  • 3D RAD

    Free Windows Website

    At the time it was the most simple way to make 3D car racing games, later they have extended the engine with additional features that allowed people to make any kind of game without coding but people could use AngelScript for scripting. It was also one of the very first engines that I know to support web browsers through a browser plugin way before HTML5 and Unity (Player).

     

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  • Game Editor

    Free Mac Windows Linux Website

    One of the first 2D game engines that allowed people to develop games without coding and one of few that also offered native Linux support. People could also use a C like language for scripting.

     

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