X
X

XLiveLess

A small replacement of the xlive.dll with no online support.

Cost / License

  • Free
  • Proprietary

Platforms

  • Windows
1like
1comment
0alternatives
0articles

Features

No features, maybe you want to suggest one?

XLiveLess News & Activities

Highlights All activities

Recent activities

No activities found.

XLiveLess information

  • Developed by

    Unknown
  • Licensing

    Proprietary and Free product.
  • Alternatives

    0 alternatives listed
  • Supported Languages

    • English

Our users have written 1 comments and reviews about XLiveLess, and it has gotten 1 likes

XLiveLess was added to AlternativeTo by tgwdnghn on and this page was last updated .

Comments and Reviews

   
Top Positive Comment
tgwdnghn
0

It goes without saying that Games for Windows Live is one of the worst things that has happened in the history of gaming. At best it is a nuisance or an invasion of privacy; at worst, it can make a game completely unplayable due to poor implementation and/or dropped support. This was the case when I, along with many others, attempted to play Grand Theft Auto IV on Windows using Steam. Fortunately, I came across this drop-in replacement for the DLL that controls GFWL, which bypassed it in its entirety (among other notable features). I am very, very thankful for this DLL.

Though this DLL is hosted on a GTA IV forum, it is by no means restricted to GTA IV.

What is XLiveLess?

Main features:

  • complete replacement of the xlive.dll (original dll isn't required)
  • all online functions are disabled (to prevent cheating in multiplayer)
  • removed all anti-debugger checks
  • all game variables are made unprotected and can be accessed and changed by the trainers, control centers and other tools
  • in-built asi-loader (no need to replace original files)
  • asi-loader searches for .asi files in the root game folder and .asi and .dll in the 'plugins' folder

Additional features for GTA IV version 1.0.1.0-1.0.7.0, 1.0.4.2, EfCL 1.1.1.0-1.1.2.0:

  • removed savefile check (you can load save file made by any offline XLive user)
  • removed files.txt check (integrated replacement of FileCheckFix and MagicPatch)
  • restored access to the system debugger in the critical error menu (removed loading of WER.dll)
  • enabled write access to memory in code and .rdata segments (no need to call VirtualProtect from a .asi)
  • disabled RGSC (since update 6, RGSC moved to the paul.dll)
  • moved 'savegames' folder (see below).

Additional features for EfLC 1.1.1.0

  • moved 'savegames' folder (see below).
  • removed savefile check

Additional features for Red Faction: Guerrilla:

  • removed savefile check