Vulkan
Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Cost / License
- Free
- Open Source
Application type
Platforms
- Mac
- Windows
- Linux
- Android
- Chrome OS
- Tizen OS
- SteamOS
- HarmonyOS
- Nintendo Switch
Features
- Portable
- Cross-Platform
- OPENGL
Tags
- graphic-api
- development
Vulkan News & Activities
Recent News
- Fla published news article about Vulkan
Khronos launches Vulkan Video VP9 decode extension for GPU video decodingKhronos has released the VK_KHR_video_decode_vp9 extension, bringing VP9 video decoding support to ...
- POX published news article about Vulkan
Vulkan 1.4 released with new required extensions, enhanced 8K rendering, and much moreThe Khronos Group has unveiled Vulkan 1.4, the latest iteration of its cross-platform 3D graphics a...
Recent activities
- braky updated Vulkan
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What is Vulkan?
Vulkan is the result of 18 months in an intense collaboration between leading hardware, game engine and platform vendors, built on significant contributions from multiple Khronos members. Vulkan is designed for portability across multiple platforms with desktop and mobile GPU architectures. Vulkan is available on multiple versions of Microsoft Windows from Windows 7 to Windows 10, and has been adopted as a native rendering and compute API by platforms including Linux, SteamOS, Tizen and Android.



