TressFX Hair icon
TressFX Hair icon

TressFX Hair

The TressFX library implements AMD’s TressFX hair/fur rendering and simulation technology. The TressFX technology uses the GPU to simulate and render high-quality, realistic hair and fur. TressFX makes use of the processing power of high-performance GPUs to do realistic...

TressFX Hair screenshot 1

Cost / License

  • Free
  • Open Source

Platforms

  • Windows
  • Linux
-
No reviews
1like
0comments
0news articles

Features

Suggest and vote on features
No features, maybe you want to suggest one?

 Tags

TressFX Hair News & Activities

Highlights All activities

Recent activities

No activities found.

TressFX Hair information

  • Developed by

    US flagAMD
  • Licensing

    Open Source (MIT) and Free product.
  • Written in

  • Alternatives

    1 alternatives listed
  • Supported Languages

    • English

GitHub repository

  •  819 Stars
  •  137 Forks
  •  40 Open Issues
  •   Updated  
View on GitHub

Popular alternatives

View all
TressFX Hair was added to AlternativeTo by jakeBeefiller on and this page was last updated .
No comments or reviews, maybe you want to be first?
Post comment/review

What is TressFX Hair?

The TressFX library implements AMD’s TressFX hair/fur rendering and simulation technology. The TressFX technology uses the GPU to simulate and render high-quality, realistic hair and fur. TressFX makes use of the processing power of high-performance GPUs to do realistic rendering and utilizes DirectCompute to physically simulate each individual strand of hair.

Highlights GCN-optimized rendering and simulation Hair and fur support, with high quality anti-aliasing Animation/skinning support Two options for order-independent transparency Maya plugin provided for authoring Full source code provided

New in TressFX 4

Hair is skinned directly, rather than through triangle stream-out. Signed distance field (SDF) collision, including compute shaders to generate the SDF from a dynamic mesh. New system for handling fast motion. Refactored to be more engine / API agnostic. Example code includes compute-based skinning and marching cubes generation. DirectX 12 support, with an example for async compute

Prerequisites

AMD Radeon™ GCN-based GPU (HD 7000 series or newer) Or other DirectX 11/12 compatible discrete GPU with Shader Model 5 support 64-bit Windows® 7 (SP1 with the Platform Update), Windows 8.1, or Windows 10 Visual Studio 2013 or Visual Studio 2015 Visual Studio 2015 and Windows 10 required for DirectX 12

https://gpuopen.com/gaming-product/tressfx/ https://gpuopen.com/tag/tressfx/

Official Links