Global cross platform multiplayer game backend as a service (SaaS, Cloud) for synchronous and asynchronous games and applications. SDKs are available for android, iOS, .NET., Mac OS, Unity 3D, Windows, Unreal Engine, HTML5 and others.
With the Xbox Live Creators Program, anyone can integrate Xbox Live into their title and publish to Xbox One and Windows 10. With Xbox Live you can create a connected game experience that will give gamers even more reasons to keep playing.
Reactor is a fully server-authoritative multiplayer system which includes integrated hosting and orchestration as well as the most efficient networking stack available.
DarkRift Networking is a high performance, multithreaded networking system for Unity designed for speed and flexibility. It aims to be the ideal solution for every type of game, be it a First Person Shooter, a Trading card game or a Massively Multiplayer Online game.