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    PhysicsEditor Alternatives

    PhysicsEditor is described as 'GUI tool to create collision shapes within seconds! Without specifying any additional options PhysicsEditor already creates very good results, but you also have enough options available to adjust things to your needs' and is a Game Development Tool in the Development category. There are four alternatives to PhysicsEditor for Mac, Windows, Linux and Online / Web-based. The best alternative is Physics Body Editor, which is both free and Open Source. Other great apps like PhysicsEditor are Box2D Editor (Free), FizzX (Free) and R.U.B.E. (Really Useful Box2D Editor) (Paid).

    This page was last updated May 16, 2022
    • Mac
    • Windows
    PhysicsEditor is a GUI tool to create collision shapes within seconds! Without specifying any additional options...
    Learn more about PhysicsEditor

    1. Physics Body Editor is all about making your life easier with physics engines. Specifically, it targets the creation of collision shapes for your game objects: we call them rigid bodies.
    2. Since we have the physical engines we need the posibility to create the physical worlds, there you can find the physical world editor for the box2d engine, and their flash port. This tool should be useful for the flash game developers.

      Discontinued

      Official website unavailable.



      • FreeProprietary
      • Mac
      • Windows
      With the FizzX Box2D editor tool, you no longer need to manually hand code the creation of Box2D bodies and joints.

      Discontinued

      Website and apps unavailable.

    3. R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. You can then load the saved file in your game/app and run the world. R.U.B.
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