Physics Body Editor AlternativesGame Development Tools and other similar apps like Physics Body Editor
Physics Body Editor is described as 'Ll about making your life easier with physics engines. Specifically, it targets the creation of collision shapes for your game objects: we call them rigid bodies. It can also let you combine these objects together and link them with joints to create' and is a game development tool in the development category. There are four alternatives to Physics Body Editor for Mac, Windows, Linux and Web-based. The best Physics Body Editor alternative is Box2D Editor, which is free. Other great apps like Physics Body Editor are PhysicsEditor, FizzX and R.U.B.E. (Really Useful Box2D Editor).
- Game Development Tool
- Free • Open Source
- 4 Box2D Editor alternatives
Since we have the physical engines we need the posibility to create the physical worlds, there you can find the physical world editor for the box2d engine, and their flash port. This tool should be useful for the flash game developers.
License model
- Free • Proprietary
Application type
Platforms
- Online
Box2D Editor Features
- Level editor
DiscontinuedOfficial website unavailable.
Box2D Editor VS Physics Body Editor
Is Box2D Editor a good alternative to Physics Body Editor? - 4 PhysicsEditor alternatives
PhysicsEditor is a GUI tool to create collision shapes within seconds! Without specifying any additional options PhysicsEditor already creates very good results, but you also have enough options available to adjust things to your needs.
PhysicsEditor VS Physics Body Editor
Is PhysicsEditor a good alternative to Physics Body Editor? - 4 FizzX alternatives
With the FizzX Box2D editor tool, you no longer need to manually hand code the creation of Box2D bodies and joints.
DiscontinuedWebsite and apps unavailable.
FizzX VS Physics Body Editor
Is FizzX a good alternative to Physics Body Editor? - 4 R.U.B.E. (Really Useful Box2D Editor) alternatives
R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. You can then load the saved file in your game/app and run the world. R.U.B.
License model
- Paid • Proprietary
Application type
Platforms
- Mac
- Windows
- Linux
R.U.B.E. (Really Useful Box2D Editor) Features
- Level editor
R.U.B.E. (Really Useful Box2D Editor) VS Physics Body Editor
Is this a good alternative to Physics Body Editor?