Cost / License
- Paid
- Proprietary
Application type
Platforms
- Android
- iPhone
- Android Tablet
- Windows Phone
- iPad
- Kindle Fire




Peak is described as 'Get your brain in tip-top shape with over 30 fun games developed by neuroscience experts that challenge your cognitive skills' and is a educational game in the sport & health category. There are more than 50 alternatives to Peak for a variety of platforms, including Android, iPhone, iPad, Android Tablet and Web-based apps. The best Peak alternative is Lumosity, which is free. Other great apps like Peak are Cogniba, N-Back Challenge, Sudoku & Variants and Elevate.




A strong and healthy brain can make you smarter and happier. --- Train your brain's most vital functions with effective, fun and intense games. --- Learn brain healthy habits. --- Help science, improve your brain and join millions of brain trainers worldwide.




Time to sleep or time to work? Do you want to know when your personal productivity is at its best? Kognitivo is going to find it out for you. Only 6 minutes per day to keep your brain fit. For free, offline and without advertising.




Train your brain every day with Sharp Mind, a brain training app with logic puzzles, memory games and cognitive challenges designed to improve memory, focus, logic and mental agility.

Oblique Strategies is a concept developed by Brian Eno and Peter Schmidt to help artists overcome creative block through lateral thinking. This app aims to translate the essence of the original cards deck into a digital experience.







Brain Booster helps make cognitive training a habit. The application allows you to work in different areas while having fun and pushing your limits: mental arithmetic, memorization, reflexes.




Dual N-Back, CWM, Mental Math and other exercises online with top results rating and progress statistics.





Think faster, focus better, remember more - with Brain HQ's clinically proven brain fitness exercises
MentalUP is a scientific and entertaining educational games application, developed by academicians and pedagogies. It has memory, math, visual, problem solving, math, verbal games etc.






