OpenSceneGraph Alternatives
OpenSceneGraph is described as 'The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling' and is an app in the development category. There are eight alternatives to OpenSceneGraph for a variety of platforms, including Windows, Linux, Mac, Online / Web-based and Android. The best alternative is OGRE, which is both free and Open Source. Other great apps like OpenSceneGraph are Pygame, HARFANG 3D, libtwo and MOS.
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics.
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- Free • Open Source
66 alternatives to Pygame- Mac
- Windows
- Linux
- Android
- iPhone
- HP webOS
- Android Tablet
- iPad
- AmigaOS
Pygame is a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language.
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HARFANG®3D is a cross-platform & multi-language solution to integrate with embedded systems, existing environments & combining features to meet the industrial standards of 3D imaging.
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two is an all-purpose c++ app prototyping library, focused towards live graphical apps and games.
MOS is a lightweight cross platform game engine/library, written in modern C++. Some of the included functionality is: 3D mesh rendering, physically based material model, global illumination, particle rendering, text rendering, collision detection, 3D audio playback and asset...
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines.
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Lumix Engine is an open-source 3D game design software and engine. It's written in C++ and supports several scripting languages.
The Forge is a cross-platform rendering framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch and Stadia. Particularly, the graphics layer of The Forge supports cross-platform descriptor management, multi-threaded and asynchronous resource loading, shader...