Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Cost / License
- Free
- Open Source
Application type
Platforms
- Mac
- Windows
- Linux
- Android
- Chrome OS
- Tizen OS
- SteamOS
- HarmonyOS
- Nintendo Switch

Comments about Vulkan as an Alternative to OpenGL
Because Vulkan is OpenGL's successor.

Almost everyone thinks Vulkan is a great OpenGL alternative.
Vulkan is the most popular Windows, Android, Mac & Linux alternative to OpenGL.
Vulkan is the most popular Open Source & free alternative to OpenGL.
- Vulkan is Free and Open Source



I spent half a year studying this wretched API and was very disappointed, it is not designed to work with graphics.
This API is made only for implementation in ready-made solutions on opengl to slightly increase the number of frames per second (+5 - +10) in exchange for really titanic efforts (unreadable code in> 10,000 lines).
Unfortunately, Vulkan API - fail. Better try DirectX.