motionary
Motionary offers premium, production-ready animation components for React Native and Expo. Each one is real, editable source code you own — not a runtime dependency — built on Reanimated. Buy components individually or get an all-access pass instead of a fixed course or bundle.
Cost / License
- Pay once
- Proprietary
Platforms
- Online
Features
- React Native
- React
motionary News & Activities
Recent activities
- motionary thinks React Native is a important feature of motionary
Maoholguin added motionary as alternative to NativeWindUI, Instamobile and Code.Market- motionary added motionary
motionary added motionary as alternative to React Native Elements, gluestack, React Native Starter and React Native UI Kitten
motionary information
What is motionary?
Motionary is a source of premium, production-ready animation components for React Native and Expo — the kind of polished motion you see in top-tier fintech, crypto, and consumer apps, rebuilt as components you can drop straight into your own project.
Every component is real, readable source code — not a black-box runtime library you install and hope works. You get the actual implementation (built on Reanimated, with gesture handling and Skia where it's needed), so you can read it, modify it, and ship it without adding a heavy animation dependency or being locked into someone else's API.
Rather than a single fixed bundle or a course you buy once and outgrow, components are available individually — so you can grab exactly the interaction you need (a bottom sheet, an onboarding flow, a tab transition, a gesture-driven card stack) without paying for dozens you'll never use. An all-access option is also available for teams or developers who want the full library.
A handful of components are released free and open-source on GitHub/npm, so you can see the code quality and build approach before buying anything.
Good fit for: React Native and Expo developers who want App Store–quality motion design without hand-rolling complex Reanimated/gesture logic from scratch, or without adopting a large third-party animation framework for a handful of interactions.



