

LibGDX
Java framework providing unified API for building 2D or 3D games across desktop, mobile, and browser platforms, with hot code swapping, rapid prototyping, modular architecture, integrated physics, input, asset tools, and support for desktop-native debugging.
Cost / License
- Free
- Open Source
Application type
Platforms
- Mac
- Windows
- Linux
- Android
- iPhone
- Android Tablet
- iPad
Features
LibGDX News & Activities
Recent activities
POX added LibGDX as alternative to Drag[en]gine
POX added LibGDX as alternative to LunarEngine- Danilo_Venom updated LibGDX
LibGDX information
What is LibGDX?
Libgdx is a Java game development framework that provides a unified API that works across all supported platforms.
The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.
Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you.






Comments and Reviews
That is most useful java game framework. Pure Java and bit of C meets perfection.