Lego Star Wars II: The Original Trilogy is a Lego-themed action-adventure video game developed by Traveller's Tales and published by LucasArts and TT Games Publishing. It was released on 11 September 2006. Part of the Lego Star Wars series, it is based on the Star Wars science fiction media franchise and Lego Group's Star Wars-themed toy line. It follows the events of the Star Wars films Star Wars, The Empire Strikes Back and Return of the Jedi. The game allows players to assume the roles of over 50 Lego versions of characters from the film series; customized characters can also be created. ... More Info »
Lego Star Wars II's gameplay is from a third-person perspective, and takes place in a 3D game world that contains objects, environments and characters designed to resemble Lego pieces. Its gameplay—a combination of the action-adventure, platform, and sometimes puzzle genres—shares elements with that of Lego Star Wars: The Video Game (2005). While Lego Star Wars followed the events of The Phantom Menace (1999), Attack of the Clones (2002), and Revenge of the Sith (2005), Lego Star Wars II is based on Star Wars (1977), The Empire Strikes Back (1980), and Return of the Jedi (1983). The game comically retells the trilogy's events using cutscenes without dialogue. The player assumes the roles of the films' characters, each of whom possess specific weapons and abilities. At any time, a second player can join the game, by activating a second controller. During gameplay, players can collect Lego studs – small, disk-shaped objects, that serve as the game's currency. The player has a health meter. The player's health is represented by four hearts. Also when the player dies a small amount of their studs bounce away. However, they instantly respawn and can often re-collect the lost studs.
The game's central location is the Mos Eisley Cantina, a spaceport bar on the planet Tatooine. The player can purchase characters, vehicles, gameplay hints and extras, or activate cheat codes.