

Learnify
Turns a class into a role-playing game that runs on the teacher's screen, with no devices and no accounts for pupils.
Cost / License
- Freemium (Subscription)
- Proprietary
Platforms
- Software as a Service (SaaS)
- Online
Features
Learnify News & Activities
Recent activities
- Learnify added Learnify
Learnify added Learnify as alternative to ClassDojo, @MyClassGame, Classcraft and Skolata Education
Learnify information
What is Learnify?
Learnify turns a classroom into a role-playing game that runs entirely on the teacher's screen. Pupils need no devices and no accounts of their own.
The loop is small enough to use while you teach. You tap a reason (great work, teamwork, homework, an achievement) and the class watches the points land. Points fill a level; every level-up evolves that pupil's character one stage. A rank is eleven levels and ten evolutions, and reaching the top of a rank starts the next one, so the ladder does not run out.
On top of that sit the things a class plays together on the board: boss hunts where the whole room fights one boss, squads competing over days, head-to-head duels, a live points tournament, a race track, and a spinner wheel for picking a pupil or running a knockout round.
The teacher's side is ordinary classroom work made faster: attendance, groups, a behaviour bar for the mood of the room, achievements, and a skill tree pupils unlock as they level.
The teacher decides what the class sees. Leader markers and sorting by level both switch off, and surnames can be hidden.
Free for one class of up to thirty pupils, with the whole core toolkit and no time limit.






