

Hunyuan World
Enables explorable, interactive 3D worlds from text or image input via semantically layered mesh, panoramic world proxies, mesh export, and object-level manipulation, supporting applications in simulation, virtual reality, game development, and content creation.
Cost / License
- Free
- Open Source
Platforms
- Online
Features
- Image to 3D
- AI-Powered
Tags
- scene-generation
- aigc
- 3d-generation
- ai-model
- world-model
- text-to-3d
Hunyuan World News & Activities
Recent activities
- Danilo_Venom updated Hunyuan World
Danilo_Venom added Hunyuan World as alternative to DeepMind Genie, Wan, Dream Machine and Runway- Danilo_Venom added Hunyuan World
Hunyuan World information
What is Hunyuan World?
Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich diversity but lack 3D consistency and rendering efficiency, and 3D-based methods that provide geometric consistency but struggle with limited training data and memory-inefficient representations. To address these limitations, we present HunyuanWorld 1.0, a novel framework that combines the best of both sides for generating immersive, explorable, and interactive 3D worlds from text and image conditions. Our approach features three key advantages: 1) 360° immersive experiences via panoramic world proxies; 2) mesh export capabilities for seamless compatibility with existing computer graphics pipelines; 3) disentangled object representations for augmented interactivity. The core of our framework is a semantically layered 3D mesh representation that leverages panoramic images as 360° world proxies for semantic-aware world decomposition and reconstruction, enabling the generation of diverse 3D worlds. Extensive experiments demonstrate that our method achieves state-of-the-art performance in generating coherent, explorable, and interactive 3D worlds while enabling versatile applications in virtual reality, physical simulation, game development, and interactive content creation.



