Future Cop L.A.P.D icon
Future Cop L.A.P.D icon

Future Cop L.A.P.D

 3 likes

Future Cop: LAPD, is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Windows.

Future Cop L.A.P.D screenshot 1

License model

Country of Origin

  • US flagUnited States

Platforms

  • Mac
  • Windows
  • Linux
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Features

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  1.  Split-screen multiplayer
  2.  Single player
  3.  Coop storymode
  4.  Third person perspective

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Future Cop L.A.P.D information

  • Developed by

    US flagFutureCopLAPD
  • Licensing

    Proprietary and Commercial product.
  • Alternatives

    5 alternatives listed
  • Supported Languages

    • English

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Games

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Future Cop L.A.P.D was added to AlternativeTo by KorganTon on Sep 7, 2016 and this page was last updated Aug 6, 2018.
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What is Future Cop L.A.P.D?

There are two modes of play in the game, Crime War and Precinct Assault (both modes can be played either as single player or two player). Precinct Assault is a strategy mode that is similar to Herzog Zwei and is known for inspiring MOBA games like DotA.

Precinct Assault is a free-combat mode in which each player starts with a single base and can capture automated Turrets or Outposts across the level. The objective is to defeat opponents by purchasing and deploying Hovertanks to invade their bases. The game ends when one player's base is breached by either a standard or super-sized "Dreadnought" Hovertank. Players may also deploy defensive Helicopters or the "Flying Fortress" Superplane to assist in securing their perimeter, shooting down enemy tanks that enter the base. Single-player mode consists of fighting a computer opponent named "Sky Captain", whose in-game avatar is a Superplane, more powerful and advanced than the X1-Alpha. Two player mode is a competitive battle between two X1-Alpha robots. There are five different precinct assault areas with 10 difficulty settings (for single player); however the level "La Cantina" was not on the original Play Station release, only being added later for the computer versions. There is also a bonus area, known as 'Bug Hunt', which is the same as the 'Proving Ground' level, except all objects have been made into insects like worms and butterflies, instead of Hovertanks and Helicopters. The Flying Fortress is now a bat, and the Dreadnought is a large, armored caterpillar. The level features an up-beat music track in comparison to the game's normal dark military music and "Sky Captain" is a sort of Dragonfly.