Wine 11.0 debuts full WoW64 support, NTSync for Linux, and graphics updates
Wine 11.0 is now available as a stable release, completing the move to a fully supported, feature complete WoW64 mode. It can run 16 bit Windows apps on 64 bit systems, replaces the old wine64 loader with a unified loader, and deprecates pure 32 bit prefixes, with existing installs able to switch by setting WINEARCH=wow64
On Linux, Wine 11.0 adds NTSync support to use the kernel NTSync module, improving synchronization performance on Linux 6.14 and newer. It also adds thread priority handling on Linux and macOS, introduces new synchronization barriers in NTDLL, and expands kernel interface support with NT reparse points for Windows style symbolic links and mount points, plus improved write watch handling via userfaultfd when available.
Graphics updates include hardware accelerated OpenGL bitmap rendering that drops the OSMesa dependency, and EGL becoming the default OpenGL backend on X11. Vulkan moves to API 1.4.335 with new Windows specific extensions and better buffer handling in WoW64 mode, while Direct3D gains hardware accelerated H.264 decoding via Vulkan Video and broader legacy feature coverage, alongside assorted improvements across desktop integration, the experimental Wayland driver, device and multimedia support, tooling, and ARM64.



Comments
Maybe one day Wine will be able to Emulate all Windows Programs correctly, but right now duel booting is the way to go.
Wine Is Note Emulation
@darlene
Actually, the phrase is "WINE is not an emulator" I guess you have to be a member of the open source community to find those recursive acronyms funny. I'm not one of them.
Dual booting, at least on the same drive, definitely isn't the way to go. M$ has a habit of forcing updates that screw up the boot loader so you can't boot into Linux. Learning to use as much alternative / open source software as possible and ultimately ditching Winblows all together is the real way to go.