Wine 10.14 released with IPv6 ping support, VKD3D 1.17, Mono engine 10.2, and 19 bug fixes

Wine 10.14 released with IPv6 ping support, VKD3D 1.17, Mono engine 10.2, and 19 bug fixes

Wine 10.14 arrives with several advances for users running Windows applications on Linux, macOS, and BSD. A key addition in this release is support for ping using Internet Protocol version 6 (IPv6), broadening network compatibility across environments. The update also refreshes important core components: the bundled VKD3D library is now at version 1.17, improving Direct3D 12 support for better graphics rendering, while the integrated Mono engine has been upgraded to 10.2.0, which enhances support for applications developed with the .NET framework.

Following these core upgrades, Wine 10.14 resolves 19 previously reported bugs, offering solutions for issues affecting a range of software, including games such as Phantasy Star Online: Blue Burst, Death to Spies, and Roblox Studio. This benefits users who rely on Wine for a smoother gaming and application experience.

In addition to direct user-facing changes, the development process benefits from improved infrastructure. Wine's GitLab continuous integration is now deployed on Debian Trixie, allowing for comprehensive automated testing on a wider variety of Linux environments.

by Paul

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Wine is a free, open-source compatibility layer that enables Windows applications to run on Linux and other operating systems. It allows users to execute Windows software without the need for a Windows OS license. Wine supports emulation and offers a community-driven support system. It operates ad-free and is rated 4.6, making it a popular choice for those needing cross-platform compatibility.

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