Haxe 4.0.0 open source development toolkit released, includes universal Unicode support and more
The Haxe Foundation has released version 4.0.0 of the Haxe cross-platform development toolkit. Among other advancements, the release features universal Unicode support, a new syntax for specifying function types and arrow function syntax to greatly simplify callback functions. The release also features a new high-performance run-time HashLink as a successor to Neko.
Other key updates include:
- "final" keyword
- Eval: a faster built-in Haxe interpreter
- Key-value iterators for easy iteration in for loops
- Auto-"using" for types
- IDE services protocol for better IDE support
Haxe is probably best known in the game development world. The toolkit and library of tools built around it have been especially popular with former Adobe Flash developers, among which are scores of game developers. Everything from outright Flash replacements like OpenFL to newer graphics engines such as Heaps.io provide developers with a wealth of choices. The Haxe toolkit has now been used to produce phenomenal indie games such as Dead Cells and Papers, Please, as well. Other promising game titles using Haxe have also been announced as development of the core toolkit continues, so the future looks especially bright.