Software I'm excited about, but is not developed or popular enough to be useful to me. Most of these applications are decentralized in some way.
Mesh-networking technology that would allow for a decentralized internet. Users could load their router with cryptocurrency, and it would automatically buy and sell bandwidth at competitive prices.
A cheap, cloud storage solution that allows anyone to securely store data by encrypting and distributing it to other Storj users. It uses it's own cryptocurrency to allow individuals to sell unused disk space. Right now it has a friendly GUI for those who wish to rent their disk space, but with the available file-uploading clients I have not been able to make use of it yet. Supposedly it is integrated into FileZilla, but I the latest version installed on Ubuntu 16.04 and there is no such feature
Like IPFS, but designed to be used like a free cloud storage solution where users can dump all their data, access it from anywhere, and not worry about losing it because it is distributed.
Would allow you to store your data on multiple systems and access it like a regular filesystem, but it currently relies on SSH and FUSE.
Rainway is a cloud game-streaming application that launched in January 2018. Currently there is a server for Windows 10, and a web client that I assume works on desktop and mobile. Before launch, Rainway released a trailer implying that it would run on the Nintendo Switch. However, it currently does not work for the Switch. An agreement between Rainway and Nintendo to release a Switch client has not yet been confirmed.
GNUnet is a framework for secure peer-to-peer networking that does not use any centralized or otherwise trusted services. A first service implemented on top of the networking layer allows anonymous censorship-resistant file-sharing. Anonymity is provided by making messages originating from a peer indistinguishable from messages that the peer is routing. All peers act as routers and use link-encrypted connections with stable bandwidth utilization to communicate with each other. GNUnet uses a simple, excess-based economic model to allocate resources. Peers in GNUnet monitor each others behavior with respect to resource usage; peers that contribute to the network are rewarded with better service.
A decentralized, global filesystem intended for hosting web content. Content published using IPFS is accessible from anywhere as long at least one person has downloaded the files and is running an IPFS node. Currently the software works very well, and several sites are already taking advantage of it. However, it currently is not in mainstream use.
A networking protocol that could support a decentralized internet infrastructure.
A distributable file-syncing and versioning system that works like git and supports multiple cloud storage platforms. There is an Android client, but it doesnt
A vast, procedurally-generated universe ready to be explored, exploited, and conquered. Go anywhere, do anything. No story, no limits, and no rules.
Experience the synergy of total freedom and boundless opportunity. Reach beyond the usual drone of trading and mining. Build stations. Amass fleets. Explore planets. Make friends. Plan raids, ambushes, and even full-system assaults.
No hand-crafted assets. The universe is built procedurally - from the asteroids to the planets right down to the ships - so each game is completely different. Each universe is also infinite in expanse: you'll never finish exploring, learning, or conquering.
A new decentralized internet where you own your data and apps run locally without remote servers.
Although it has been around since 2011, I listed Duolingo because they have a new chatbot feature. Currently they offer chatbots on iOS in Spanish, French, and German, but I'm hoping for a Japanese chatbot I can use on Android or Linux.
It is very similar to IPFS and can be used as a decentralized web hosting platform, but it has a few different design goals.
A web browser based on Chromium that allows anyone to publish to and modify the decentralized web for free. As far as I can tell, the decentralized web does not yet have much to offer.
Designed for secure, efficient, accessible, decentralized identification system that could be used for authentication without having to remember passwords or confirming an email address.
It allows individuals to run their own online stores for free and buy goods from a decentralized online market without fees or limitations. Currently it seems that few people use it.
A Chrome-based web browser designed for privacy and blocking ads. It can automatically donate cryptocurrency to websites.
An open-source decentralized and encrypted messaging app even without internet connection via Wi-Fi and Bluetooth.
Messages are stored securely on your device, not in the cloud. Connect directly with nearby contacts - no Internet access is required.
Chat "off-the-grid" with people around you – even if there is no Internet connection or mobile phone coverage.
0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
(Note: The game is still in an alpha stage and is nowhere near being fully complete yet, but please, try the game and help out the game's developers!)
Star Citizen is an upcoming space sim video game for Microsoft Windows and Linux. Star Citizen is planned to consist of two main components: first-person space combat, mining, exploration and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will support all major VR headsets.
Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.
A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.
Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries.
Golem is a global, open sourced, decentralized supercomputer that anyone can access. It's made up of the combined power of user's machines, from personal laptops to entire datacenters.
A decentralized cloud storage platform like Storj. It does not seem to be as established or as popular as Storj, and I did not have much luck trying to get it to work on my computer.
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