Software I'm excited about, but is not developed or popular enough to be useful to me. Most of these applications are decentralized in some way.
A cheap, cloud storage solution that allows anyone to securely store data by encrypting and distributing it to other Storj users. It uses it's own cryptocurrency to allow individuals to sell unused disk space. Right now it has a friendly GUI for those who wish to rent their disk space, but with the available file-uploading clients I have not been able to make use of it yet. Supposedly it is integrated into FileZilla, but I the latest version installed on Ubuntu 16.04 and there is no such feature
Rainway is a cloud game-streaming application that launched in January 2018. Currently there is a server for Windows 10, and a web client that I assume works on desktop and mobile. Before launch, Rainway released a trailer implying that it would run on the Nintendo Switch. However, it currently does not work for the Switch. An agreement between Rainway and Nintendo to release a Switch client has not yet been confirmed.
GNUnet is a framework for secure peer-to-peer networking that does not use any centralized or otherwise trusted services. A first service implemented on top of the networking layer allows anonymous censorship-resistant file-sharing. Anonymity is provided by making messages originating from a peer indistinguishable from messages that the peer is routing. All peers act as routers and use link-encrypted connections with stable bandwidth utilization to communicate with each other. GNUnet uses a simple, excess-based economic model to allocate resources. Peers in GNUnet monitor each others behavior with respect to resource usage; peers that contribute to the network are rewarded with better service.
A decentralized, global filesystem intended for hosting web content. Content published using IPFS is accessible from anywhere as long at least one person has downloaded the files and is running an IPFS node. Currently the software works very well, and several sites are already taking advantage of it. However, it currently is not in mainstream use.
A vast, procedurally-generated universe ready to be explored, exploited, and conquered. Go anywhere, do anything. No story, no limits, and no rules.
Experience the synergy of total freedom and boundless opportunity. Reach beyond the usual drone of trading and mining. Build stations. Amass fleets. Explore planets. Make friends. Plan raids, ambushes, and even full-system assaults.
No hand-crafted assets. The universe is built procedurally - from the asteroids to the planets right down to the ships - so each game is completely different. Each universe is also infinite in expanse: you'll never finish exploring, learning, or conquering.
Briar is a messaging app designed for activists, journalists, and anyone else who needs a safe, easy and robust way to communicate. Unlike traditional messaging tools such as email, Twitter or Telegram, Briar doesn't rely on a central server - messages are synchronized directly between the users' devices. If the Internet's down, Briar can sync via Bluetooth or Wi-Fi, keeping the information flowing in a crisis. If the Internet's up, Briar can sync via the Tor network, protecting users and their relationships from surveillance.
FireChat introduces a new way to chat: "off-the-grid".
Now you can chat with people around you – even if there is no Internet connection or mobile phone coverage.
Whether you’re on the beach or in the subway, at a big game or a trade show, camping in the wild or at a concert, or even travelling abroad, simply fire up the app with a friend or two and find out who else is there.
FireChat enables a new type of communication: “firechats”. These live and anonymous discussion groups can gather as many as 10,000 people simultaneously.
You can create your own firechats about anything that interests you - whether it's the NY Yankees, Game of Thrones, League of Legends or Italian food.
Get FireChat and start bringing people together.
• Instantly chat with anyone around you,
• Works even without any Internet connection or mobile phone coverage,
• Use the "Nearby" mode for off-the-grid communications, up to 200 feet of your location,
• Multihop capabilities extend the range of peer-to-peer communications,
• See what people are talking about all over the country in the “Everyone” mode,
• Create your own ‘firechats’ for live discussions with up to tens of thousands of simultaneous users
• Choose your own unique username and avatar
• No significant impact on battery consumption.
0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
(Note: The game is still in an alpha stage and is nowhere near being fully complete yet, but please, try the game and help out the game's developers!)
Star Citizen is an upcoming space sim video game for Microsoft Windows and Linux. Star Citizen is planned to consist of two main components: first-person space combat, mining, exploration and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will support all major VR headsets.
Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.
A strong focus will be placed on player interaction, with player behavior influencing and being influenced by a dynamic economy system.
Star Citizen and Squadron 42 are produced by Chris Roberts' company Cloud Imperium Games and its European counterpart Foundry 42 and marketed under the Cloud Imperium Games subsidiary Roberts Space Industries.
As of August 2016 it has raised more than $118 million.
The Golem Project creates the first global market for idle computer power.
Golem is a global, open sourced, decentralized supercomputer that anyone can access. It's made up of the combined power of user's machines, from personal laptops to entire datacenters.
Anyone will be able to use Golem to compute (almost) any program you can think of, from rendering to research to running websites, in a completely decentralized & inexpensive way.
The Golem Network is a decentralized sharing economy of computing power, where anyone can make money 'renting' out their computing power or developing & selling software.