Animated 3D characters. No 3D knowledge required. Rapidly create, rig and animate unique characters for design projects.



Animated 3D characters. No 3D knowledge required. Rapidly create, rig and animate unique characters for design projects.



Duik is a comprehensive animation and rigging toolset for Adobe After Effects. It provides the main rigging tools, found in any 3D software, like IK, controllers, and bones, which you can use in any 3D software, but adapts them to 2D animation in After Effects.

Limber is an IK system for After Effects that uses shape layers to make customizable limbs for character animation. Limber has controls for styling the shape and colors, dynamically preventing animation ‘pops’, smoothly blending between IK and FK, foreshortening one half of a...

Joystick controllers are commonly used in 3D character rigging for facial animation. With this tool, you simply set five consecutive keyframes to represent your origin, right, left, top, and bottom extremes.
