Where We Lay Our Scene icon
Where We Lay Our Scene icon

Where We Lay Our Scene

Where We Lay Our Scene (WWLOS) is a visual novel developed by Cyanide Tea for NaNoRenO 2016. Auro-Cyanide is responsible for the art and graphic design while Lorelei handled writing, programming, and sound coordination.

Where We Lay Our Scene screenshot 1

Cost / License

  • Paid
  • Proprietary

Platforms

  • Mac
  • Windows
  • Linux
  • itch.io
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 Tags

  • queer
  • Game
  • dating-sim
  • lgbt

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Where We Lay Our Scene information

  • Developed by

    Cyanide Tea
  • Licensing

    Proprietary and Commercial product.
  • Alternatives

    18 alternatives listed
  • Supported Languages

    • English
Where We Lay Our Scene was added to AlternativeTo by mrmbl on and this page was last updated .
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What is Where We Lay Our Scene?

Where We Lay Our Scene (WWLOS) is a visual novel developed by Cyanide Tea for NaNoRenO 2016. Auro-Cyanide is responsible for the art and graphic design while Lorelei handled writing, programming, and sound coordination. The game features four character routes and has 13 different endings. The game was released May 11, 2016.

An updated version (1.1) and patch have been uploaded that address a critical error that comes up during the neutral ending of version 1.0. Once you get it, it may become impossible to play the rest of the game. It is recommended that all players make this update either by applying the patch to their 1.0 game or by deleting their 1.0 game and downloading the 1.1 version instead.

S T O R Y Christian Marino has become a household name, what with his face and body always visible when you open a magazine or look out your subway train window. But now famous model Christian Marino finds himself at a crossroads. What will he do with his life once his well-known and much-cherished looks fade? Is there even anything more to him below the surface that everyone else sees? As he considers these issues of future and identity, he's suddenly cast as the lead role in a film based on a bestselling novel. With fresh new challenges to face in an unfamiliar environment, this just might be the solution Christian was looking for—to more problems than one.

The main theme for this game is crossroads. Rather than having "good" and "bad" endings, each love interest has a friendship ending as well as romantic "A" and "B" endings. Neither romantic ending is meant to be better than the other.