

VR Performance Toolkit
Performance-oriented collection of mods for VR games.
Included mods:
Upscaling techniques (render at lower resolution and upscale to target resolution) AMD FidelityFX Super Resolution NVIDIA Image Scaling AMD Contrast Adaptive Sharpening Fixed fo.
Cost / License
- Free
- Open Source
Platforms
- Windows
Features
- Virtual Reality
VR Performance Toolkit News & Activities
Recent activities
VR Performance Toolkit information
What is VR Performance Toolkit?
Performance-oriented collection of mods for VR games.
Included mods:
Upscaling techniques (render at lower resolution and upscale to target resolution) AMD FidelityFX Super Resolution NVIDIA Image Scaling AMD Contrast Adaptive Sharpening Fixed foveated rendering (render center of image at full resolution, but drop resolution towards edges) Variable Rate Shading (only for NVIDIA RTX / GTX 16xx cards)
Planned mods:
"Fixed foveated" rendering (render fewer pixels at the edges of the screen) Radial Density Masking (all GPUs, but works only with a handful of games) Force hidden area mask: don't render pixels at the edges that are not visible in the headset. Many games already use this mask, but not all. This mod will allow you to force its usage.
Supported VR runtimes:
Oculus OpenVR
Supported graphics APIs:
Direct3D 11


