

Talo
Talo is an open source, self-hostable game backend. It's the easiest way to integrate leaderboards, stats, analytics and more into your game.
Cost / License
- Freemium (Subscription)
- Open Source
Application types
Platforms
- Online
- Self-Hosted
- Docker
- npm
Features
Properties
- Lightweight
Features
- Multiplayer
- Dark Mode
- Ad-free
- Single player
- Works Offline
Tags
- Godot plugin
- Authentication API
- Unity package
- Game
- Leaderboard
- unity3d
- godot
- Developer Tools
- statistics
- Steam
- analytics
- Authentication
- open-source-projects
Talo information
What is Talo?
Talo is a powerful, easy-to-use open source toolkit that manages setting up game backends for developers. It offers all the essentials like player management, custom leaderboards, real-time event tracking and (so much) more - all visible through a simple, intuitive dashboard.
Talo lets you focus on building great games, without the hassle of backend work. With built-in support for Unity and Godot, plus integrations like Steamworks for player login, Talo makes it easy to add these features to any game. Talo can also be easily self-hosted for more control over data and infrastructure.
Talo's tools and APIs include:
- Event tracking
- Player management (including cross-session data, groups and identity management)
- Unity package
- Godot plugin
- Data exports
- Leaderboards
- Game saves
- Game stats (global and per-player)
- Live config (update your game config from the web, no releases required)
- Steamworks integration
- Game feedback






