Motion is a fitness tracking app for iOS and Android that uses gamification and social accountability to help real people, with busy lives, who are looking to prioritise their health, without making fitness their whole life.




Stridekick is described as 'Join friends and take strides towards achieving better health. Fitness should be fun! Kickstart your activity with a little friendly competition. Hit your stride with our community, or access tools to manage your own' and is an app in the sport & health category. There are seven alternatives to Stridekick for a variety of platforms, including Android, iPhone, Web-based, iPad and SaaS apps. The best Stridekick alternative is Motion - Steps & Fitness Game, which is free. Other great apps like Stridekick are inKin, Bravon, YuMuuv and SparkDay.
Motion is a fitness tracking app for iOS and Android that uses gamification and social accountability to help real people, with busy lives, who are looking to prioritise their health, without making fitness their whole life.




Social Fitness Connect your fitness tracker or app and compete with friends, family and co-workers no matter what device they use.




Simplifying the way you manage your goals and empowering global teams, Bravon provides a gamification platform that helps you to perform smarter and better.




YuMuuv is a science-based physical activity promotion platform for companies and communities that are looking to raise health awareness. We mediate objective physical activity data in a simple, safe, and unifying way.




All-in-one daily planner, step tracker, social leaderboard, habit tracker and journal with AI-powered insights and roasts.




A solution that streamlines healthcare workflows by automating clinical documentation. With advanced AI transcription, clinicians can spend less time on paperwork and more time on patient care.


WeFitter is a corporate wellness plan with a unique app on the market designed to attract, motivate and retain your employees to maintain healthy life habits through challenges and rewards (Gamification)



