

Space Simulation Toolkit
Physics sandbox game that uses a graphics card as a supercomputer. Change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings.
Features
Properties
- Educational
Features
- OpenCL support
- Support for NVIDIA CUDA acceleration
Tags
- 2D Game
- Indie Game
- 2d-platformer
- Artificial intelligence
- Physics Games
- space-simulation
- Space Games
Space Simulation Toolkit News & Activities
Recent activities
- bugmenot added Space Simulation Toolkit
- POX updated Space Simulation Toolkit
bugmenot added Space Simulation Toolkit as alternative to Universe Sandbox, Space Crash Simulator, Milky Way and OpenSPH
Space Simulation Toolkit information
What is Space Simulation Toolkit?
You probably heard the theory that we live inside a computer simulation.
I wanted to create a big sandbox game in which you can create your own simulations, change the laws of physics, design mechanisms, create A-Life worlds and inhabit them with living beings, experiment with evolution and AI.
SST is a particle simulator that uses a graphics card as a supercomputer to calculate physics. The more powerful the graphics card, the greater the gameplay!
The building block of all worlds is an atom. Atoms can have links, thus producing spatial structures.
The physical properties of materials can vary over a wide range, allowing the simulation of gases, liquids, soft and solid bodies, various chemical processes and states of matter.
Perhaps even creating a virtual life!
For example, the “Protobiome” simulation is a living virtual world with light, water, earth, growing plants and dwelling creatures, guided by evolutionary genetics.





