

Rayground
Rayground is a framework for rapid prototyping of algorithms based on the ray tracing paradigm. Its main goal is to help develop, test and share self contained modules that showcase a particular method or technique.
Cost / License
- Free
- Proprietary
Platforms
- Online
Features
- Ray Tracing
- GLSL
- WebGL
Tags
- shader-editor
Rayground News & Activities
Recent activities
Rayground information
What is Rayground?
Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm. Its main goal is to help develop, test and share self contained modules that showcase a particular method or technique. This work aims to demystify ray tracing fundamentals while relying on the established GLSL shading language for code development and the underlying WebGL pipeline for its hidden execution model. It is intended for people who are already familiar with the basics of computer graphics theory and shader-based programming. A detailed documentation of the Rayground's programming interface is available on-site, coupled with many demo and tutorial projects, in order t? ease the way of newcomers.
Rayground is open, cross-platform, and available to everyone. It does not rely on any browser plugins and thus runs on any platform that has a modern standards compliant browser.






