ShaderLab is the WebGL2 GLSL Editor for the browser. Code your shaders right in your browser with a live view to progress in the background. Then share and garner feedback through comments and check out other creators.


ProtoShade is described as 'GLSL:ES Shader Prototyping Utility for Android. Code shaders on mobile devices while a viewport renders the results transparently in the background' and is a Code Editor in the development category. There are more than 10 alternatives to ProtoShade for a variety of platforms, including Web-based, Windows, Linux, iPhone and Self-Hosted apps. The best ProtoShade alternative is Bitspace, which is both free and Open Source. Other great apps like ProtoShade are Alma.sh, SHADERed, Shader Editor and Shadertoy.
ShaderLab is the WebGL2 GLSL Editor for the browser. Code your shaders right in your browser with a live view to progress in the background. Then share and garner feedback through comments and check out other creators.


ShaderGif is an open source home for art made with code. Make gifs with GLSL, Javascript and p5.js.


Prototype Node Based Shader Editor in WebGL to edit and create materials interactively with nodes, where you can drag and drop textures and use multiple features similar to other editors

TyphoonLabs' OpenGL Shader Designer is an open-source shader development IDE created for writing vertex and fragment shaders in the OpenGL Shading Language (GLSL).




Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using compatible with Fragmentarium and Shadertoy (but limited to...

Synthclipse is the most popular Mac alternative to ProtoShade.
Shaders - Shader editor is an app which let you view, create and share shaders with other users. Shaders are little graphics programs which run on the GPU.



ShaderTool provides a flexible and editable node-powered pipeline that allows you to write shaders without also having to have written an engine. Use the integrated code editor to directly write shader code in either HLSL (DirectX) or GLSL (OpenGL).




ShaderTool is the most popular commercial alternative to ProtoShade.
Shaderific is the mobile shader development tool for iOS. Get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development on your iPad, iPhone or iPod touch today. Create your own vertex and fragment shaders using the OpenGL Shading Language (GLSL) and compile them on your...




Shader Workship is an interactive GLSL fragment shader editor inspired by ShaderToy and built with Qt.


