

Nexuiz Classic
Nexuiz was originally developed by Lee Vermeulen and Forest ‘LordHavoc’ Hale, who started Alientrap in the summer of 2002. The goal of the project was to create a high quality first person shooter that could be played freely across all platforms in one package: PC, Mac, and...
Cost / License
- Free
- Open Source
Application type
Alerts
- Discontinued
Platforms
- Mac
- Windows
- Linux
Nexuiz is no longer developed. It's successor is
Xonotic , but last version of Nexuiz Classic, 2.5.2, released in 2009, can be still downloaded from the official website.
Features
- Real time collaboration
Tags
- Game
- arena-shooter
- collaborative
Nexuiz Classic News & Activities
Recent activities
snowbirdcrossing added Nexuiz Classic as alternative to Perfect Dark (Game)
POX added Nexuiz Classic as alternative to SPRAWL 96
Nexuiz Classic information
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What is Nexuiz Classic?
Nexuiz was originally developed by Lee Vermeulen and Forest ‘LordHavoc’ Hale, who started Alientrap in the summer of 2002. The goal of the project was to create a high quality first person shooter that could be played freely across all platforms in one package: PC, Mac, and Linux. The engine that powered Nexuiz was Forest Hale’s Darkplaces engine.
The first version of the game was released in 2005. Development continued with many online contributors over the years, with version 2.5 released in October of 2009. Since its release it has been downloaded over 6 million times, and is included with many Linux distributions.
In mid-2010 it was announced that a new XBLA, PSN, and Steam downloadable remake of Nexuiz would be done from the ground up by IllFonic using Crytek’s highly anticipated CryENGINE3 game engine. Original Nexuiz designer Forest ‘LordHavoc’ Hale worked with Illfonic on the new version, many of the GPL contributors forked the projected into a new game Xonotic, while Lee Vermeulen moved towards Capsized development. Illfonic’s Nexuiz was released for XBLA in February 2012, and Steam May 3rd 2012.







