

Multiplayer
Multiplayer records full-stack sessions. Where traditional recordings stop at the UI, we go deeper. We capture the entire stack (frontend screens, backend traces, logs, metrics, and full request/response content and headers) all correlated, enriched, and AI-ready.
Cost / License
- Freemium (Subscription)
- Proprietary
Platforms
- Online
- Software as a Service (SaaS)
- Google Chrome
Features
- Debugging
- AI-Powered
Multiplayer News & Activities
Recent activities
- vladi-stevanovic added Multiplayer
- POX updated Multiplayer
vladi-stevanovic added Multiplayer as alternative to FullStory, LogRocket, OpenReplay and SessionStack
Multiplayer information
What is Multiplayer?
Multiplayer records full-stack sessions. Where traditional recordings stop at the UI, we go deeper. We capture the entire stack (frontend screens, backend traces, logs, metrics, and full request/response content and headers) all correlated, enriched, and AI-ready.
We offer three recording modes:
- On-demand (browser extension, widget, or SDK)
- Continuous (no repro steps are needed)
- Remote (when users don’t notice or report an issue)
Once a session is captured, you can annotate directly on screenshots, API calls, and traces, share it as a complete bug report, or even feed the context into AI tools (via MCP server) to generate fixes or build new features.







