GB Studio icon
GB Studio icon

GB Studio

A quick and easy to use drag and drop retro game creator for your favourite handheld video game system.

GB Studio screenshot 1

Cost / License

  • Free
  • Open Source

Application type

Platforms

  • Mac
  • Windows
  • Linux
-
No reviews
35likes
1comment
0news articles

Features

Suggest and vote on features
  1.  No Coding Required
  2.  RPG-like
  3.  ROM Export
  4.  2D Game Creation
  5.  Single player

 Tags

GB Studio News & Activities

Highlights All activities

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Recent activities

  • paranoiddownloader and Creative_joe liked GB Studio
  • AllMight liked GB Studio
  • philarchiverunlimited replied to a comment / review on GB Studio
  • AllMight replied to a comment / review on GB Studio
  • Lu9 and Maria-Oliver liked GB Studio
  • PaletAI icon
    tedwatson123 added GB Studio as alternative to PaletAI
  • philarchiverunlimited reviewed GB Studio  

    Not really easy to use. it has a lot of flaws here and there such as a cheesy crummy that converts your music to sound like crap when you add music to the game! It doesn't have its own tool for drawing sprites and only it comes with a cheap looking animating feature as the only thing they left in there.

    The colors screw up when you load your sprites there because it lazily barrows palette from different scenes in the game instead. the sprites will lose their original palette and you end up...

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GB Studio information

  • Developed by

    GB flagChris Maltby
  • Licensing

    Open Source (MIT) and Free product.
  • Written in

  • Alternatives

    7 alternatives listed
  • Supported Languages

    • English

AlternativeTo Categories

GamesDevelopment

GitHub repository

  •  9,097 Stars
  •  533 Forks
  •  709 Open Issues
  •   Updated  
View on GitHub

Our users have written 1 comments and reviews about GB Studio, and it has gotten 35 likes

GB Studio was added to AlternativeTo by Ian Dorfman on and this page was last updated .

Comments and Reviews

   
 Post comment/review
philarchiverunlimited
-2

Not really easy to use. it has a lot of flaws here and there such as a cheesy crummy that converts your music to sound like crap when you add music to the game! It doesn't have its own tool for drawing sprites and only it comes with a cheap looking animating feature as the only thing they left in there.

The colors screw up when you load your sprites there because it lazily barrows palette from different scenes in the game instead. the sprites will lose their original palette and you end up making your own palette yourself or reusing their defualt colors.

The sizing requirements with sprites and title logo is also ridiculous! They want you to keep resizing it until the program is satisfied with it.

The staff and community in the Discord are pretty toxic and unsupportive. Screw them!

much worse than Yoyo Game Maker and Gdevelop. Here is to hoping Game Maker and Gdevelop must support Gameboy roms soon! :(

AllMight

Dude, modern game engines are made to work on super computers compared to running on old portable consoles. GB Studio actually has to run on retro hardware. Even a simple game on Game Maker would need the power of a few tens of thousands of whatever GameBoy version this software outputs to. You're comparing completely different things. And I know you don't know this because You hope that GM and GDevelop support GameBoy Roms. Do you know how many GBs of RAM a GDevelop game needs and how much the GB actually has? I suggest you to look up the specs of modern phones and a GameBoy and Moore's Law and so on.

philarchiverunlimited

Hi Allmight. Terribly sorry if you think my opinion is trash to you and you think GB Studio is better than anything else only because you're used to the interface or know better than me.

GB Studio is not for everyone and hope you understand that. I really hate GB Studio honestly the UI design is not only ugly but also disorganized and not user friendly with beginners!

I am always used to simple point and click software because I like to make my projects faster and I happen to be much more familiar with Clickteam because I grow up with it. You likely never used Clickteam before.

if I had a choice here I would thumbs down your comment. Good riddance.

AllMight

Dude, you're comparing a modern GameEngine made for compiling to modern hardware with Retro Portable Console. I have used ClickTeam back when I was a kid and it was called MultimediaFusion(Searching for MMF 2 lead to awkward results)

An Engine for GameBoy can only do so much in making it user-friendly because they have to compile to GameBoy which has very little processing power and was initially supposed to be programmed in Assembly. For example GameBoy can't store or play MP3s or audio files like modern engines can. They have to use MIDI using a MIDI sound chip included in the GameBoy. So your complaint of music being bad is a GameBoy problem.

And the pallete is again a GameBoy limitation. Gameboy uses a PPU which has a lot of limitations on sprites and palletes.

Compared to programming in Assembly GB Studio is heaven.

Compared to other Retro Hardware GB is lucky because it has such a popular and easy to use software like GB Studio.

GB Studio isn't meant to be for all purpose game developement. And people use to to make it ROMs for GameBoy. It can't be even if any one wanted because it has to compile to be compatible with GameBoy and run on original GameBoy hardware.

For you, it's better to use normal engine that compiles to modern hardware and OSs than blame an engine that is supposed to compile for GameBoy.

AllMight

I just realized you may not have realized that GB Studio compiles to the orginal Nintendo GameBoy and the compiled game is being run in a GameBoy Emulator when you run it in PC. Faceplam. Dude look up the specs of GameBoy. GB Studio is a miracle for GameBoy.

It's not meant to compete with modern Game Engines.

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What is GB Studio?

A free and easy to use retro adventure game creator for your favourite handheld video game system.

Create Real ROM files: Run your games on any compatible emulator, if you've got a flash cart you can play them on a real console!

Simple Setup: No complicated dependencies to install, just a single application with everything you need to get started.

No knowledge required: Simple visual scripting means you don't need to have made a game already. GB Studio also hides much of the complexity in building GB games so you can concentrate on telling a great story.

Build for the web: GB Studio comes with a web based emulator that even works great on mobile. You can quickly export your games to play in a browser or even upload to Itch.io.

tl;dw

Visual game builder with no programming knowledge required. Design your graphics in any editor that can output PNG files e.g. Photoshop, Tiled, Aseprite. Example project included to get started right away. Make top down 2D JRPG style adventure games. Build real GB Rom files which can be played in an emulator or on device using USB Carts. Build a HTML5 playable game that also works on mobile and can deployed to any webserver or uploaded to Itch.io. Built for macOS, Windows and Linux. Supports both macOS light and dark mode. Includes the full tools that were used to build Untitled GB Game, free to play on Itch.io.

GB Studio Videos

Official Links