R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. You can then load the saved file in your game/app and run the world. R.U.B.



Box2D Editor is described as 'Since we have the physical engines we need the posibility to create the physical worlds, there you can find the physical world editor for the box2d engine, and their flash port. This tool should be useful for the flash game developers' and is a game development tool in the development category. There are three alternatives to Box2D Editor, not only websites but also apps for Mac, Windows and Linux. The best Box2D Editor alternative is R.U.B.E. (Really Useful Box2D Editor). It's not free, so if you're looking for a free alternative, you could try Physics Body Editor.
R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. You can then load the saved file in your game/app and run the world. R.U.B.



PhysicsEditor is a GUI tool to create collision shapes within seconds! Without specifying any additional options PhysicsEditor already creates very good results, but you also have enough options available to adjust things to your needs.




Physics Body Editor is all about making your life easier with physics engines. Specifically, it targets the creation of collision shapes for your game objects: we call them rigid bodies. It can also let you combine these objects together and link them with joints to create...
