3D Ripper DX
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With 3D Ripper DX you can:
- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream.
Cost / License
- Free
- Proprietary
Platforms
- Windows
Features
- Import 3D models
- OPENGL
Tags
- directx
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3D Ripper DX information
What is 3D Ripper DX?
With 3D Ripper DX you can:
- capture all geometry, textures and shaders, rendered during single frame;
- import captured geometry into 3D Studio Max or Maya;
- see what exactly has been drawn by each individual draw call;
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call.
3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported.
Import plugin should work with 3DS Max versions 5.0-9.0, 2009 and 2011.



Comments and Reviews
Does anyone know the password for the extraction of this software? I've read most of their site and see nothing about a password!
The password is 'ripper'
Is there any version of 3D Ripper which could support 3ds max 2016 on windows 10?