Blender Reviews

Blender should be used by more professionals.

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Blender has really grown over the years and improved increasingly in usability and functionality. It can be used for so many more projects than just 3D modeling and animation. It has painting, scripting, and even interactive simulations (Blender game). This software conquers all in it's league. In earlier versions the learning curve was fairly steep, but it has changed since then after they began to focus on new users. Ultimately, once keyboard shortcuts and drop-down menus are learned, this free, small download and multi-platform tool makes it one of greatest open source accomplishments of it's time.

[Edited by Slulego, December 19]

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Blender is in my top 5 list of open source industry game-changers. It's not only a fantastic, and very versatile piece of software, but its existence and rapid improvement has also forced similar commercial 3D applications to up their game. Now regularly used by major studios for prototyping concepts, and smaller studios for final production, knowing Blender well has become a great way for smaller teams and independent artists to break into the 3D gaming and animation industries for nearly a decade.

As you'd expect from software that handles everything, including modeling, texturing, animation, compositing, and video editing (as well as other items), Blender's learning curve is quite high, but it's not unnecessarily difficult, there's simply a lot to learn, especially if you're completely new to each of these capabilities. Remember, each of these steps is considered a specialty in itself, so don't be discouraged if it takes some time to become comfortable with them all. Luckily, Blender's interface is consistent, so as you learn each part, the other portions become much more intuitive.

As with any software, if you only want to use one portion of Blender (such as the video editor), the learning curve may be a bit high for your singular needs, but if you'd like the ability to use a well-rounded piece of software that offers you plenty of room to grow and improve, Blender's learning curve is well worth it.

If you're interested in learning 3D modeling and animation, Blender's a great way to get started. Not only can you spend your money on better hardware instead of software (and you'll want good hardware, as 3D rendering is one of the most computationally-intensive things a computer can do), but if you eventually decide to spend a couple thousand dollars on high-end commercial 3D software, you'll do so with a much better understanding of what you expect to gain (a relatively small advantage over Blender), instead of being disappointed that your expensive purchase doesn't allow you to churn out Pixar-level animations without effort.

From my experience and observations, it takes several weeks to become comfortable with the interface, another 4-6 months of learning and regular usage before the workflow becomes second nature (it's easier if you're both technically and artistically inclined), a good two years before you find and explore all of the amazing features Blender has to offer (there are so many options that seem obvious in hindsight, especially if you've never worked with 3D before, and every upgrade adds new features), and probably a lifetime to learn and hone the techniques of the amazing artists who use Blender regularly.

If that sounds like a large time investment, remember that Blender can bring your imagination to fruition, and short of computers that directly link into your brain, Blender opens the door to the world behind your eyelids in a matter of weeks or months, for free.

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Video editor

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Don't forget that Blender features a professional-level video editing tool, more complete than and as stable as any commercial tool available (including Vegas), better than any other open-source video editors.

https://www.youtube.com/watch?v=te9HFQVaSUE

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Blender is a good software in 3D, Animation, Video and Sequence Editing and until version v2.79 (currently in use) it had even a Game Engine on it... able to give realistic view games and animations too, but with the v. 2.80 coming, Blender Foundation decided to drop some functions on it: Blender Internal and Blender Game Engine. Blender has a long story in Animations and Modeling and lately became well-known by younger generations for Video and Sequence Editing (VSE) and for fast personal games. Meanwhile in the past it had a few issues which were fixed (as every application has), with the coming of 2.80 blender will become even more powerful than ever and even better than many proprietary software in Modeling, Animation and Video Editor (unfortunately not for making games in its own engine anymore and this is about to happen in a very short time by now).

Anyway if someone may have had issues with it, mostly they have been by hardware limitations or bad configuration of blender and in some rare situations by serious bugs on it, but nevertheless some of so called issues of Blender were nothing more than non being familiar with it's interface and shortcuts. You should try Blender 2.79 or soon version 2.80 (which is an amazing master piece, although i liked it having BGE inside).

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Open Source (GPL) .. artist focused, amazing developer and user community

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I can say that i do everything with Blender, from posters, logos, illustrations and animations to python sketching and video editing.

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It's Free and Open source, And there's nothing you can do with 3Ds Max or Maya that you can't do with Blender.
GUI is Awesome, I haven't seen such user interface with so much freedom in any other software.
The only problem is, that plug-ins which are initially installed are not as good as plug-ins and features in other competing software like 3DsMax, and working with 3rd party plug-ins is not as easy as working with Blender itself.

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Great open source 3D content creation platform. loving it

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It is a multifunctional program with regular updates and a community.

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THE BEST

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For me, Blender is best 3d editor.

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it is awesome video editor but it is Not user friendly for beginners

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worst 3d editing software

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i have tried blender in the past (2012) i stopped using it when i couldn't do any of the basic things like turning, creating items, and adding texture. now in the year 2015 i try it once again and still count rotate, add texture and creating items don't stick together. no one is willing to improve this software, its the same old system with the some old hotkey problems.

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Research before you make bad comments. Blender can do all those things, provided that you know how!

I have to agree. Its really useful.

nope, you guys are blinded by the "free" tag. there's too many fanboys that support this awful program.

It can, though. It just has a weird GUI. And I am not blinded by the free tag AT ALL. The reason I use it is that it is open source, and has a very good graphics engine. I am not a fanboy, either. I love to find alternatives, and if I could find any good alternatives to Blender, I would probably use them, but there are none.

well that's a complete lie, clara.io is the best altnative. happysmash27 you new here and have no idea of the best products that are found here.

Clara.io is not open source. All my alternatives are open source, and I only allow alternativeto.net to show open source alternatives. Clara.io is listed as commercial, which means that it was created for money (which is evil)rather then passion, and also means that the developers are probably "evil," as I like to call it. I can tell it has money involved because of the "pricing" link at the bottom. I don't have money. This commercialization also means that if you have a problem, you are at the mercy of the technical support team. This is why I don't use the Adobe Creative Suit CS5 I got preinstalled on my computer. Clara.io is also ran in a web browser, so unless the rendering is online, it will run extremely slow.
Also, I am not new here. I have been a user since March 2015 (though you have been here longer), and I believe that the only reason I waited so long was to edit DuckDuckGo to list as "Open Source" (good) instead of "Free" (not good, but not evil, either). I have been looking at alternatives far before that, too. I have been using DuckDuckGo for years, even before my browsing history starts, and I'm not even that old! So I am actually quite experienced with alternatives.
I have also been into Linux for a while. Have you heard of it? Not many people have. I also know of FreeBSD, which is even less popular than Linux, but much better. Very few people know of it. I also know of HelenOS, which only has a microscopic fraction of the population knowing about is. This makes me even more experienced.
Thanks for the criticism, and sorry for the ramble!

@happysmash27

you didnt even look at it, Cara.io is a free 3d browser program and no the developers are not evil i have talk to them many times on thier fourm. unlike your blender which has the worst rendering, Clara.io usese Vray a way better rendering technogly used even by Maya. No its not slow either, it will save everytime you move an object or change something so there is never a 24/7 connection needed.

Now here why you fail to understand why rules were made in the first place, DuckDuckGo free version is under Apache License not open source. there is a commercial version as well that cost money, so unless you using the free version i believe you downloaded an illegal version of it (i will check on it). Also just downloading alternative OS does not always give you an advantage, if games like COD fail to run on it you know why or softwares like google chrome wont accept it then you know why.

•Blender worst rendering?!?! https://www.youtube.com/watch?v=wDRTjzLNK0g . Don't say that that isn't extremely impressive!
•By slow I mean with my computer. I have a bad graphics card, very little ram, and a slow browser.
•DuckDuckGo not open source? https://github.com/duckduckgo
•DuckDuckGo is certainly not commercial, since they allow you to remove ads WITHOUT ADBLOCK and WITHOUT EXTRA COSTS. I am positive that it is not freemium. I don't think you are doing enough research. The part about illegal downloading is downright hilarious, since duckduckgo.com is a search engine, not a program XD
•I don't play COD
•You can use emulation if you are really desperate to play it
•Yes, Google Chrome won't run on free operating systems, but its core, Chromium, runs fine, without any remotely important features removed
Moral of reply: please do research so that I can have a good argument and not find every point you say hilariously un-researched.

My guess is that you didn't look at the demo reel.

Also be "evil" I meant figuratively. Of course there aren't developers that make bad programs just to give you a bad time! At least not any that I know of.
Hopefully I haven't forgot anything else you said and won't need to make any more extensions to my comment.

we really need a reply button, other than that the render in blender is a lie once you uploaded into a game or anything else you'll see bad results everytime. duckduckgo is commercial by ads (the old google text ads), so its not really free its being paid by many stuff.

really you got to stop being such a fanboy about it, this just proves my point on what blender does to people and if you have bad computer/internet dont blame the developers or anyone for it.

•But you can disable ads on DuckDuckGo. Just go to settings!
•Of coarse rendering is a lie once it is a game! Is there any 3d rendering programs that don't look worse when live rendered?
I'm not being a fanboy, but just pointing out the flaws in your review. Sure, the UI can be pretty confusing, but once you use it, the results are pretty good.
I guess all the effort had gone into things besides what you call intuitive. Like rendering, and it's video editor.

You know what is worse than fanboys? Hates that swear and point fingers, who want to take them seriously in return.

[Edited by konstantinostoumpidis, September 28]

Hello, after this useless discussion I want to tell tvgoing1 something, Blender is hard to use at beginning effectively, but once you get used to it is easy, fortunately there are tons of tutorials around youtube that tells you how to do everything that you mentioned that you can't do.
For example to create a texture are at least 2 ways, first on the left corner of the 3D view in the default UI click a "triangle" madded of diagonal lines, after drag the mouse with out releasing the primary button. This will split your 3D view on 2, one of them you can make a UV/Image editor window by clicking on the little cube on the left corner and on the drop-down menu select "UV/Image Editor", after that you will see a button that says "New", click it and change the options on the little pop-up window and click the OK button. There are other options to get the exact same result but it will be useless to tell you how to do it if there is no real change.
The second method that is very different is: assuming the Default Screen layout move your mouse to the Properties window (the one with the horizontal grey buttons) and go to the Texture sub-window (the one with the red-white grid) and in the Type drop-down menu select "Image or Movie" option, and press the New button on the Image panel click on New, and I think you can deduct the rest.
Well that was a big comment, sorry for that, as I mentioned before Blender effectively has a hard to used to user interface, but what program doesn't? The cycles render engine has prove to be in the level of most popular renderers [http://www.blenderguru.com/articles/render-engine-comparison-cycles-vs-giants/ ]
And finally if you reach this point thanks for reading :) and ignore fanboys (even me :v ).

blender is now consider old, if it even care about users (which does not) then they should fix things like broken tutorials on youtube, the UI, UV/Image editor (thats the very old way to do it), and many more. there hasn't been an award winning game done entirely on blender because everyone knows that blender models can not make HD models, it has a very old game engine that many people avoid. Bones are also old, it can make a model walk and do tricks but when it comes to face models you are out of luck. Blender cant even use the new dynamic systems that were updated on Maya 3d, so blender is lost to only using very old clothing effects.

@fernandorecio
everything blender has is very old, it takes time, no way to gain money, you won't get a job, and fanboys are bad at explaining the software.

[Edited by tvgoing1, February 21]

Haven't seen anything nearly as irritating and painful to read as this silly discussion in a while. I'm going to put in my pennyworth anyway. I avoided getting familiar with Blender for a really long time, always being put off by its weird interface, making heavy use of keyboard shortcuts, and its general clunkiness. Eventually i forced myself into using it, since i can't afford commercial programs and pirating is risky for many reasons, including the posibility of getting malware. Besides i have grown really strong resentment to commercial software in general, because many companies tend to engage in doubtful monopolist practices, including spying on their customers, pushing micropayments, dropping the support/discontinuing their products and such. And what can i say, it turned out to be great piece of software, easily competing with any paid ones. Sure, it lacks the ease and some well-thought shortcuts like in, let's say, Wings3D, but this is only by default, and you can configure many things up to your own liking (yeah, it's really tedious, but rewarding).

Tvgoing1 has no idea what he's talking about

well that's a complete lie, clara.io is the best altnative. happysmash27 you new here and have no idea of the best products that are found here.

Clara is a cloud-based service, and it might go out of bussines any day, any hour, besides doing such kind of things in a browser, and having everything stored remotely doesn't really make sense to me. Calling someone new, because of registration time has nothing to do with his/her experience regarding software, this was a silly kiddie-level argument, but on he other hand happysmash27 does the same here:

I have also been into Linux for a while. Have you heard of it? Not many people have. I also know of FreeBSD, which is even less popular than Linux, but much better. Very few people know of it. I also know of HelenOS, which only has a microscopic fraction of the population knowing about is. This makes me even more experienced.

Back to the tvgoing1...

DuckDuckGo free version is under Apache License not open source.

Since WHEN is not the Apache License an open-source license?

we really need a reply button, other than that the render in blender is a lie once you uploaded into a game or anything else you'll see bad results everytime.

It's you who is doing things wrong, not Blender, then. Face it.

blender is now consider old, if it even care about users (which does not) then they should fix things like broken tutorials on youtube, the UI, UV/Image editor (thats the very old way to do it), and many more. there hasn't been an award winning game done entirely on blender because everyone knows that blender models can not make HD models, it has a very old game engine that many people avoid. Bones are also old, it can make a model walk and do tricks but when it comes to face models you are out of luck. Blender cant even use the new dynamic systems that were updated on Maya 3d, so blender is lost to only using very old clothing effects.

I'm starting to wonder whether you're just trolling here. History of your beloved 3DS Max actually predates Blender's history, do your research before throwing random opinions straight out of your head. Also, it's actively maintained all the time, so your argument misses the point completely. Youtube tutorials are not up to developers, besides there are plenty of them, you're just google-disabled. There is also official manual. Just a handful of links to prove this:
https://www.youtube.com/channel/UCgG4R2IQv9cB5aYoLRLKQig
https://www.youtube.com/user/AndrewPPrice/videos
https://www.youtube.com/user/blendercookie

Regarding DuckDuckGo, it's with all certainty a commercial service, since they're making money off it. Whether you can block ads, or opt-out of viewing them, they STILL make their money, thanks to other users who click them and affilliate relations with other companies. Also, it's not entirely Open Source, nor Free Software - citing Wikipedia:

Some of DuckDuckGo's source code is free software hosted at GitHub under the Apache 2.0 License,[9] but the core is proprietary.

Ok, enough of my ranting, you've made my day guys

@Atoshi: Oh great another fanboy, look no matter what you say o how much you love it, every 3D expert agrees that Blender is teaching people how to do modeling the wrong way. Every software I free trial will always have a connection to Maya or 3DMax set up in a similar tool set, Blender is teaching you the wrong ways to do modeling and its people like you who believe in that false pretense that one day you might find a job but in reality no one hires people who use Blender. Its 100% bad teaching and 100% do not use for jobs.

No, i'm not a fanboy. I haven't stated that every modelling software other than Blender is a piece of junk. All I've been trying to do here was to defend Blender from being portrayed as unusable sub-par toy. Because it's far from truth, and describing it as such can give other people the wrong impression. And there's no such thing like "teaching the modelling the wrong way" - it's the final result and technical correctness of the model what counts. Also, give me the proofs of your claims, and citations from your experts, if you're serious about things you say.