Linux Game Development
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.
Visual editor, full of mature tools. Uncluttered UI, with context-sensitive editors. Amazing scene system, supporting instancing and inheritance. Friendly content creation interfaces for artists, level designers, animators, … Visual shader editing for 2D and 3D. Persistent live editing (changes are not lost after stopping the game). Live editing on mobile devices!
Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, CorelDraw, or Xara X, using the W3C standard Scalable Vector Graphics (SVG) file format.
It supports many advanced SVG features (markers, clones, alpha blending, etc.) and great care is taken in designing a streamlined interface. It is very easy to edit nodes, perform complex path operations, trace bitmaps and much more. We also aim to maintain a thriving user and developer community by using open, community-oriented development.
Krita is a complete creative sketching and painting application with advanced, commercial quality features. It's open-source and available across all major desktop platforms. Krita is free on the official website and paid on Steam and Microsoft Store: the money will support Krita development.
User Interface - An intuitive user interface that stays out of your way. The dockers and panels can be moved and customized for your specific workflow. Once you have your setup, you can save it as your own workspace. You can also create your own shortcuts for commonly used tools.
Pop-up Palette - Quickly pick your color and brush by right-clicking on the canvas.
Brush Stabilizers - Have a shaky hand? Add a stabilizer to your brush to smoothen it out.
Brush Engines - Customize your brushes with 9 unique brush engines.
Wrap-around mode - It is easy to create seamless textures and patterns now. Press the ‘W’ key while painting to toggle wrap-around mode.
Resource Manager - Import brush and texture packs from other artists to expand your tool set.
Layer Management - Krita comes with vector, filter, group, and file layers. Combine, order, and flatten layers to keep organized. Add drop shadows and other simple effects using visual styles.
Full Color Management - Krita supports full color management through LCMS for ICC and OpenColor IO for EXR, allowing you to incorporate Krita into your existing color management pipeline.
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and other simulations, non-linear editing, compositing, and creating interactive 3D applications, rigid body, fluid, cloth and softbody dynamics, modifier based modeling tools, powerful character animation tools, a node based material and compositing system and Python for embedded scripting.
Blender is Free Software. Free to use for any purpose. Forever.