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The Binding of Isaac is a 2011 independent video game designed by Edmund McMillen and Florian Himsl. Represent entire series of The Binding of Isaac games. RealmCraft is a sandbox game where you can build, craft, and survive in a procedurally generated infinity 3D world.
Eigengrau's Essential Establishment Generator is a tabletop procedural generation tool for towns, NPCs and much more. Guide your small tribe to greatness in this turn-based strategy game featuring auto-generated maps, tech upgrades and AI tribes. Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. Unscripted, living and thriving universe. First person action from the ground to the stars and beyond.
You is always yourself, scavenging your first fruit from the tree or standing on the bridge of your flagship. Darkwood is a roguelike, survival horror set in ominous, randomly generated woods. Cube World is a voxel-based action RPG with a focus on exploration. It takes place in a procedurally generated fantasy world made up entirely of cubes. Classic Rogue is an updated version of Rogue with modern elements such as a graphical tileset, mouse-based control and sound effects. 2D action roguelike-inspired platformer with procedurally generated rooms for a new experience every game. Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU. Invisible, Inc. is a turn-based tactics stealth video game incorporating elements of roguelike gameplay, developed by Canadian independent studio Klei Entertainment. Angband is a free, single-player dungeon exploration game. Spelunky is a cave exploration, platformer game inspired by classic platform games and roguelikes. Context Free is a program that generates images from written instructions called a grammar.