Alternatives to Autodesk Softimage for all platforms with any license



Show 13 less popular platforms
  • Blender icon


    Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.

  • Wings 3D icon

    Wings 3D

    Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware. It is possible to assign materials, vertex color, UV coordinates and textures, but there...

    Open Source Mac Windows Linux

  • Autodesk Maya icon

    Autodesk Maya

    Autodesk Maya software is a powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Maya addresses the challenges faced by everyone from...

    Commercial Mac Windows

  • Autodesk 3ds Max icon

    Autodesk 3ds Max

    Autodesk 3ds Max (formerly 3D Studio MAX) is a production-proven 3D modeling, animation and rendering package for games, film, television and digital publishing.

    Commercial Windows

  • Cinema 4D icon

    Cinema 4D

    CINEMA 4D is a commercial, cross-platform, high-end 3-D graphics application, produced by MAXON Computer GmbH of Friedrichsdorf, Germany. Noted for its flexible...

    Commercial Mac Windows

  • K-3D icon


    K-3D is free-as-in-freedom 3D modeling and animation software. It features a plugin-oriented procedural engine for all of its content, making K-3D a very versatile and...

    Open Source Mac Windows Linux

  • Sketchfab icon


    Sketchfab is the first web service to publish interactive 3D content online in real-time without plugins. Every new format has its global platform: videos have...

  • MODO icon


    MODO is a fully featured 3D content creation application, famous primarily for it's modelling capabilities, MODO also offers a fast renderer, sculpting, painting...

    Commercial Mac Windows Linux

  • Vue icon


    Create vast expanses of terrains, add trees, select the best point of view and render hyper-realistic images of your landscapes in moody atmospheres... in a few mouse...

    Commercial Mac Windows

  • Houdini icon


    Houdini covers all the major areas of 3D production, including: * Modeling - All standard geometry entities including Polygons, (Hierarchical) NURBs/Bezier...

    Commercial Mac Windows Linux

  • iClone icon


    Real-time animation evolves with 3D Video FX, motion paths, HDR and rapid drag & drop creation inside iClone. iClone combines video production with 3D real-time...

    Freemium Windows

  • icon is a full-featured cloud-based 3D modeling, animation and rendering software tool that runs in your web browser. With you can make complex 3D...

    Freemium Web

  • Know any more alternatives to Autodesk Softimage?

    Suggest an application to this list
  • 3D Model Maker icon

    3D Model Maker

    3D Model Maker lets you create virtual 3D models in your computer. You can create anything your imagination can think of. (Not limited to simple cubes or blocks like...

    Commercial Windows Android Android Tablet Windows Phone iPad

  • DeleD CE icon

    DeleD CE

    DeleD is a 3D modeler and level-editor combined into one. It focuses at game development and is specifically designed to create static objects/worlds. Other areas in...

    Open Source Windows

  • 123D icon


    Autodesk 123D is a suite of hobbyist CAD and modelling tools created by Autodesk. As well as the more basic drawing and modelling capabilities it also has assembly and...

    Free Personal Mac Windows iPad

    • Discontinued Autodesk has discontinued their line of 123d apps.

Autodesk Softimage Comments

Damn shame...

about Autodesk Softimage and Autodesk 3ds Max, Autodesk Maya · · 1 Helpful

Being in the 'biz' using various applications for all things 3D, it certainly was a disappointment to hear not only that 3ds Max's Autodesk decided to effectively eliminate 3ds Max's competition by buying up two of its major competitors: Maya and Softimage, many of us knew this wouldn't be a good thing. I've worked with all 3 applications in various environments, and they all have their strengths and weaknesses of course, as do all software packages.

Having three of the top 3D applications all under one company was obviously not going to end well for the three separate philosophies of design under one roof - something was going to have to go, there is no room for a company, nor does it make sense to have three similar packages being sold to consumers. They did try for a while, and it was ridiculously funny for many of us. I can only imagine what Autodesk employees would say when asked, "well which one should we buy?" or the never-ending "which one is the best?" They tried to categorize 3ds Max as a gaming-centric application and Maya for Film/TV, and Softimage could do a bit of it all.

To be honest, they all could do basically everything, just in varying degrees of ease or quality, but that period where studios or individuals purchased one package over another must have been a very confusing time. I have no idea how they convinced buyers to purchase one over another - maybe they just suggesting buying all three!

I should point out, although that we all of course have personal favorites, with that aside, I own 3ds Max and have worked extensively with Maya and Softimage, so hopefully this bears some weight, but in my humble opinion Softimage was the creme of the crop. It just felt better and more refined and truly was an amazing piece of software that was the culmination of perfecting the 3D scene. I thought Maya was wonderful in many regards, and I was excellent to work with, it was second, but not even close to Softimage. Then of course, as you may have guessed, 3ds Max was the very least favorite of the three. It was being used extensively by many game companies across the world, but with prices coming down for Maya and Softimage, it was only a matter of time in my opinion, that if these game developers had even been given the chance to try the other two options, they would've dropped 3ds Max like a hot potato! But fortunately for Autodesk, someone over there was clever enough to see this coming, and pounced on their competition before their clients got a scent of something better. So to top it all off, Autodesk announced that it would be dropping Softimage from their lineup and focusing on the other two. Lol, it sounds about right, the best was tossed out so they could assimilate Softimage's features into their subpar flagship and keep Maya around for whatever reason. Maya IS a very good program, but let me say, that if you can get your hands on any of the versions of Softimage XSI, although they will be older in features and standards due to lack of development - my guess is you'll be having an absolute blast creating the imaginations from your mind with ease, in a flow that almost feels too good to be true. Perhaps you'll wonder as many of my colleagues and I shook our heads in confusion as this great piece of software was dropped for poorer alternates, that were ultimately chosen for matters that I can surmise were not in the best interest for the consumer.

Autodesk, you should be ashamed of yourself, but of course that is not possible, it is a large company, not a person - doing what was best for itself and not the artists that create the end products with these tools.

As of today my 3ds Max box collects dust, and would probably make for a good paper-weight or door-stop (both of which are utterly useless today as well).