Alternatives to Godot Engine for all platforms with any license



Other Platforms

Show 16 less popular platforms
  • Unreal Engine icon

    Unreal Engine

    Unreal Engine is a professional suite of tools and technologies used for building high-quality games across a range of platforms. Unreal Engine’s rendering architecture...

    Free Personal Mac Windows Linux

  • Polycode icon


    Polycode is a C++ and Lua framework for building interactive applications. It is free, open source and cross-platform.

    Open Source Mac Windows Linux

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  • LÖVE icon


    Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS.

    Open Source Mac Windows Linux Android iPhone ... BSD iPad FreeBSD

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  • Torque 3D icon

    Torque 3D

    Torque 3D is a easy-to-use game creation platform. Architected from the ground up for maximum flexibility and performance across a wide range of hardware and built upon...

    Open Source Mac Windows Linux

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  • CryENGINE icon


    The most powerful game development platform is now available to everyone. Full engine source code. All features. No royalties. No obligations. No license fee.

    Free Windows

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  • LibGDX icon


    Libgdx is a Java game development framework that provides a unified API that works across all supported platforms.

    Open Source Mac Windows Linux Web Android ... iPhone Android Tablet iPad

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  • Stencyl icon


    Stencyl is the creator of StencylWorks, a tool that has enabled creators of all all skills levels create iOS and Flash games in no time. In 2012, Stencyl will expand...

    Freemium Mac Windows Linux

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  • Superpowers icon


    Superpowers is an HTML5 development environment for making 2D and 3D games. It can be extended with plugins and lets you collaborate in real-time.

    Open Source Mac Windows Linux

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  • GameMaker: Studio icon

    GameMaker: Studio

    Design your own computer games with a drag-and-drop event/action system, and introduce yourself to coding at your own pace.

    Freemium Windows

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  • Urho3D icon


    Urho3D is a lightweight, cross-platform rendering and game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

    Open Source Mac Windows Linux Android iPhone ... Raspberry Pi

  • Adventure Game Studio icon

    Adventure Game Studio

    Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest. AGS provides...

    Free Windows

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Godot Engine Comments

In and out for years, but this is a big one!

Positive Comment by krystofklestil
about Godot Engine Oct 2016

I've been in and out of game-dev for years now, as I mainly focus on my day to day job and develop little games for myself on the side for years now, GODOT , as previously mentioned, has just no competition. It's a complete package. It's being constantly updated, beaming with new features the development of the engine is clearly well-thought out. The devs focus on the important stuff making sure the engine goes in the direction it needs to.
Developing new games from scratch is really fun, intuitive and productive with Godot. I can only recommend this gem of an engine.


Amazing engine 3 Helpful

Positive Comment by spaceisstrange
about Godot Engine Aug 2016

Not only it's completely free and open source but it's also completely multi platform and can export to many many platforms. It's also easy to understand, easy to develop and easy to extend!


By far the best engine if you want to start making games. 4 Helpful

Positive Comment by Evi1M4chine2
about Godot Engine Jan 2015

It’s not even a competition. Because it’s the ONLY complete, free, open-source engine that runs on Linux, Android, HTML5, and less cool platforms. And it’s very easy to get into. Including the scripting. And even if you want to mod the actual engine, it’s easy. I added a my first physics function right in the engine code in 15 minutes. which is only possible if it’s open-source.

Plus the actual developers are actually available for you to talk to. They react to bug reports, improve the Wiki, reply on IRC…

But actually I liked the internal elegance the best. Less concepts to learn. Everything is a Scene or a Resource. Everything is a node. Everything can be animated and automated and extended. In the same way. It’s how software should be designed. As a developer I really like the architecture.

And fingers crossed, we’ll get post-Cryengine- and -UE4-like graphics this summer!
And then it’s really not a contest anymore!